Sound Designer, Sony Music – Los Angeles, CA


About Sony Music Entertainment 

Sony Music Entertainment is a global recorded music company with a roster of current artists that includes a broad array of both local artists and international superstars, as well as a vast catalog that comprises some of the most important recordings in history. Sony Music Entertainment is a wholly owned subsidiary of Sony Corporation of America.


We need you to bring your vision and passion to a team dedicated to reimagining music through immersive media. The Sound Designer will play a key role in creating and implementing audio solutions for immersive media content creation.


  • Develop and execute the audio vision for immersive music experiences.
  • Manage technical aspects of sound design including memory management and overall optimization.
  • Oversee and implement technical aspects of audio programming within Unreal Engine.
  • Conceptualize, create and implement unique sound effects optimized for the style and tone established by the creative design team.
  • Manage third party vendors as needed.
  • Collaborate with production team to identify and implement audio goals.
  • Debug and resolve issues related to audio playback.
  • Design and implement immersive audio solutions to enhance the creative experience.
  • Create and manage the final sound design mix.
  • Contribute creative ideas and technical details to the production and engineering teams.
  • Create and maintain audio schedule creation and forecasting.
  • Ability to perform intermediate scripting using visual scripting systems.
  • Maintain quality standards through consistent playtesting and feedback.


  • 7+ years of sound design within the gaming industry.
  • Strong technical knowledge of audio programming/engineering with Unreal Engine 4.
  • Expertise in Wwise with at least two shipped games.
  • Demonstrated experience creating and implementing original sound effects for AAA games.
  • Expertise in sound mixing and sound design software.
  • Experience with immersive audio solutions and techniques.
  • Proficient with various audio plug-ins.
  • Understanding of audio compression technologies and sound formats.
  • Demonstrated experiences in the end to end audio process for games (eg sound design, music implementation, voiceover, etc.).
  • Experience with scripting languages.
  • C++ experience.
  • Experience in voice replication/synthesis a plus.